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Processor of computer


Processor
:

 A processor is an integrated electronic circuit that performs the calculations that run a computer. A processor performs arithmetical, logical, input/output (I/O) and other basic instructions that are passed from an operating system (OS). Most other processes are dependent on the operations of a processor.


The terms processor, central processing unit (CPU) and microprocessor are commonly linked as synonyms. Most people use the word “processor” interchangeably with the term “CPU” nowadays, it is technically not correct since the CPU is just one of the processors inside a personal computer (PC).


Types of processor:

1. CISC Processor

2. RISC Processor

3. EPIC Processor

4. Multicore Processor


1. CISC

A complex instruction set computer is a computer in which single instructions can execute several low-level operations (such as a load from memory, an arithmetic operation, and a memory store) or are capable of multi-step operations or addressing modes within single instructions. The term was retroactively coined in contrast to reduced instruction set computer (RISC) and has therefore become something of an umbrella term for everything that is not RISC, where the typical differentiating characteristic is that most RISC designs use uniform instruction length for almost all instructions, and employ strictly separate load and store instructions.


Examples of CISC architectures include complex mainframe computers to simplistic microcontrollers where memory load and store operations are not separated from arithmetic instructions. Specific instruction set architectures that have been retroactively labeled CISC are System/360 through z/Architecture, the PDP-11 and VAX architectures, and many others. Well known microprocessors and microcontrollers that have also been labeled CISC in many academic publications include the Motorola 6800, 6809 and 68000-families; the Intel 8080, iAPX432 and x86-family; the Zilog Z80, Z8 and Z8000-families; the National Semiconductor 32016 and NS320xx-line; the MOS Technology 6502-family; the Intel 8051-family; and others.


Some designs have been regarded as borderline cases by some writers. For instance, the Microchip Technology PIC has been labeled RISC in some circles and CISC in others. The 6502 and 6809 have both been described as RISC-like, although they have complex addressing modes as well as arithmetic instructions that operate on memory, contrary to the RISC principles.


2. RISC:

 A reduced instruction set computer is a computer with a small, highly optimized set of instructions, rather than the more specialized set often found in other types of architecture, such as in a complex instruction set computer (CISC). The main distinguishing feature of RISC architecture is that the instruction set is optimized with a large number of registers and a highly regular instruction pipeline, allowing a low number of clock cycles per instruction (CPI). Core features of a RISC philosophy are a load/store architecture,in which memory is accessed through specific instructions rather than as a part of most instructions in the set, and requiring only single-cycle instructions.


Although a number of computers from the 1960s and 1970s have been identified as forerunners of RISC, the modern concept dates to the 1980s. In particular, two projects at Stanford University and the University of California, Berkeley are most associated with the popularization of this concept. Stanford's MIPS would go on to be commercialized as the successful MIPS architecture, while Berkeley's RISC gave its name to the entire concept and was commercialized as the SPARC. Another success from this era was IBM's effort that eventually led to the IBM POWER instruction set architecture, PowerPC, and Power ISA. As these projects matured, a variety of similar designs flourished in the late 1980s and especially the early 1990s, representing a major force in the Unix workstation market as well as for embedded processors in laser printers, routers and similar products.


3. EPIC

Explicitly parallel instruction computing (EPIC) is a term coined in 1997 by the HP–Intel alliance to describe a computing paradigm that researchers had been investigating since the early 1980s. This paradigm is also called Independence architectures. It was the basis for Intel and HP development of the Intel Itanium architecture and HP later asserted that "EPIC" was merely an old term for the Itanium architecture. EPIC permits microprocessors to execute software instructions in parallel by using the compiler, rather than complex on-die circuitry, to control parallel instruction execution. This was intended to allow simple performance scaling without resorting to higher clock frequencies.


4. Multicore Processor:

A multi-core processor is a computer processor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions (such as add, move data, and branch) but the single processor can run instructions on separate cores at the same time, increasing overall speed for programs that support multithreading or other parallel computing techniques. Manufacturers typically integrate the cores onto a single integrated circuit die (known as a chip multiprocessor or CMP) or onto multiple dies in a single chip package. The microprocessors currently used in almost all personal computers are multi-core.

A multi-core processor implements multiprocessing in a single physical package. Designers may couple cores in a multi-core device tightly or loosely. For example, cores may or may not share caches, and they may implement message passing or shared-memory inter-core communication methods. Common network topologies used to interconnect cores include bus, ring, two-dimensional mesh, and crossbar. Homogeneous multi-core systems include only identical cores; heterogeneous multi-core systems have cores that are not identical (e.g. big.LITTLE have heterogeneous cores that share the same instruction set, while AMD Accelerated Processing Units have cores that do not share the same instruction set). Just as with single-processor systems, cores in multi-core systems may implement architectures such as VLIW, superscalar, vector, or multithreading.


Multi-core processors are widely used across many application domains, including general-purpose, embedded, network, digital signal processing (DSP), and graphics (GPU). Core count goes up to even dozens, and for specialized chips over 10,000,and in supercomputers (i.e. clusters of chips) the count can go over 10 million.


The improvement in performance gained by the use of a multi-core processor depends very much on the software algorithms used and their implementation. In particular, possible gains are limited by the fraction of the software that can run in parallel simultaneously on multiple cores; this effect is described by Amdahl's law. In the best case, so-called embarrassingly parallel problems may realize speedup factors near the number of cores, or even more if the problem is split up enough to fit within each core's cache(s), avoiding use of much slower main-system memory. Most applications, however, are not accelerated so much unless programmers invest a prohibitive amount of effort in re-factoring the whole problem.

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